Hercules Protocol HTML5 Receiver Canvas2D Assembly

Key Information

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Challenge Overview

The Hercules Transport is a platform independent protocol for distributed applications.

This Assembly will provide an HTML5 Receiver that uses Canvas2D for the GUI and JavaScript.
This Assembly will implement all the features for which there is support in the provided components.

This assembly should consider as a starting point the Hercules Protocol HTML5 Receiver WebGL Assembly, as some bugs from the components were fixed in this assembly (support was added for nested applications and RPC calls).



Final Submission Guidelines

  • Fully implemented functionality of the HTML5 Receiver based on Canvas2D defined by the requirements in this document.
  • Testing code, to verify your application successfully meets the requirements of the application. This includes the server side code that builds the GUI on the client with the help of command messages. A few demo tests that show that each feature is supported should be provided.

ELIGIBLE EVENTS:

2010 TopCoder(R) Open

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ID: 30013488