Webkit Canvas2D and Javascript Assembly

Key Information

Register
Submit
Status: ‌Cancelled failed screening

Challenge Overview

A TopCoder client will be using HTML5 to render content. WebKit (www.webkit.org) will be the target HTML 5 rendering engine. Since only a subset of features are needed, and storage is limited, we need to be able to build the smallest memory footprint for the browser possible that still supports the necessary feature set. This contest will implement a custom build of the WebKit engine to contain only Javascript and Canvas2D support. All other features will be disabled out of the build, in an attempt to save as much memory as possible. A previous assembly that implemented changes to the build structure will be provided in the forum.

Final Submission Guidelines

  • For each member, the final submission should be uploaded to theOnline Review Tool.
  • Submissions must include all deliverables as specified above.
  • All questions must be asked in the contest forum

ELIGIBLE EVENTS:

2010 TopCoder(R) Open

REVIEW STYLE:

Final Review:

Community Review Board

Approval:

User Sign-Off

SHARE:

ID: 30013126